Symphoni Blends Spell Casting With Mixed Reality Conducting Next Week On Quest

Symphoni blends conducting with spell casting in a mixed reality rhythm game, and it's out next week on Quest.

Feb 26, 2025 - 17:13
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Symphoni Blends Spell Casting With Mixed Reality Conducting Next Week On Quest
Symphoni Blends Spell Casting With Mixed Reality Conducting Next Week On Quest

Symphoni blends conducting with spellcasting in a new mixed reality rhythm game, and it's out soon on Quest.

Developed by techToy Studio, Symphoni promises a rhythmic adventure on Quest 2, Pro and 3/3S. Focused on classical music with composers ranging from Beethoven to Tchaikovsky, the game uses a colorful interactive landscape that sees your play space transform through mixed reality. Here's the previous announcement trailer.

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At launch, Symphoni features 16 different tracks with three difficulty levels. You can level up magical abilities through a progression system, unlock achievement crystals, and also collect four different wands. User-generated Symphonies will also be available at a later date,

Detailing the game's history in a press release, techToy Studio founder Ingram Mao states the idea for Symphoni came to him in 2023 during a Chicago Symphony Orchestra concert after experiencing synesthesia. While Symphoni is built around controller-less hand-tracking, Touch Controllers are also supported.

The classical music focus is reminiscent of last year's Maestro, a VR rhythm game from Double Jack that we later awarded our Best Hand Tracking Game of 2024. However, Maestro instead places you in the role of a conductor tasked with guided a full orchestra.

Symphoni arrives next week for $19.99 for the wider Meta Quest platform.