Monster Hunter Wilds brings hope with newly lowered PC requirements, then dashes it with a benchmark tool
True to the word of Capcom’s German social media marketing, Monster Hunter Wilds has a new, generally less extravagant set of PC system requirements ahead of its February 28th launch. There’s also a standalone benchmark tool that you can download from the game’s Steam page, so you can see for yourself how the beast-biffing RPG will run on your hardware. In theory, these are great developments. Lower requirements mean a more widely accessible game, and the benchmark tool – which covers a good six minutes of combined cinematics and simulated free roaming – brings reassurance and accountability to this otherwise hype-reliant prerelease period. Sadly, there are two problems. One, the benchmark confirms outright that Monster Hunter Wilds will run like stagnant goulash on low-end PCs, and two, it does so to the extent that I’m not sure that the revised minimum specs are even reliable. Read more
True to the word of Capcom’s German social media marketing, Monster Hunter Wilds has a new, generally less extravagant set of PC system requirements ahead of its February 28th launch. There’s also a standalone benchmark tool that you can download from the game’s Steam page, so you can see for yourself how the beast-biffing RPG will run on your hardware.
In theory, these are great developments. Lower requirements mean a more widely accessible game, and the benchmark tool – which covers a good six minutes of combined cinematics and simulated free roaming – brings reassurance and accountability to this otherwise hype-reliant prerelease period. Sadly, there are two problems. One, the benchmark confirms outright that Monster Hunter Wilds will run like stagnant goulash on low-end PCs, and two, it does so to the extent that I’m not sure that the revised minimum specs are even reliable.