Hearthstone’s StarCraft mini-set was almost purely cosmetic
Hearthstone’s Heroes of StarCraft mini-set is a huge event for Blizzard fans, marking the first time that the developers’ sci-fi RTS has interacted with the Warcraft CCG in its ten-year history. This is also the largest companion mini-set ever released in Hearthstone, with 49 new cards to play with, including four Hero cards. While the Hearthstone team has interacted with other Blizzard products in the past, such as adding Warcraft Rumble cards to the core set and an Overwatch card back as part of the Origins Edition of the game, there has never been a crossover of this scale, and especially not with a sci-fi IP. I got the chance to chat to senior game designers, Leo Robles Gonzalez and Aleco Pors, about the experience of bringing this mini-set to life. Understandably, given both games’ storied histories and shared parent company, I wanted to know why now, rather than earlier in Hearthstone’s life, was the perfect time to finally launch a StarCraft collaboration. Sure, it makes sense to close out Hearthstone’s tenth-anniversary celebrations with a bang, but I wondered if perhaps there was something more behind the decision. After all, Blizzard’s other massive IP, Diablo, has already appeared in the mobile card game several times before, so why not the heroes of StarCraft? Continue reading Hearthstone’s StarCraft mini-set was almost purely cosmetic MORE FROM POCKET TACTICS: Hearthstone decks guide, Hearthstone Battlegrounds tips, Hearthstone update
Hearthstone’s Heroes of StarCraft mini-set is a huge event for Blizzard fans, marking the first time that the developers’ sci-fi RTS has interacted with the Warcraft CCG in its ten-year history. This is also the largest companion mini-set ever released in Hearthstone, with 49 new cards to play with, including four Hero cards.
While the Hearthstone team has interacted with other Blizzard products in the past, such as adding Warcraft Rumble cards to the core set and an Overwatch card back as part of the Origins Edition of the game, there has never been a crossover of this scale, and especially not with a sci-fi IP. I got the chance to chat to senior game designers, Leo Robles Gonzalez and Aleco Pors, about the experience of bringing this mini-set to life.
Understandably, given both games’ storied histories and shared parent company, I wanted to know why now, rather than earlier in Hearthstone’s life, was the perfect time to finally launch a StarCraft collaboration. Sure, it makes sense to close out Hearthstone’s tenth-anniversary celebrations with a bang, but I wondered if perhaps there was something more behind the decision. After all, Blizzard’s other massive IP, Diablo, has already appeared in the mobile card game several times before, so why not the heroes of StarCraft?
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