FFXIV PvP Actions Job Changes Affect Viper, White Mage, More
The 7.16 patch is here and many of the FFXIV patch notes cover the job changes made to PvP Actions for classes, with the Viper and White Mage among the nine with the most changes. Over 50 actions now have a shorter period between action execution and effect activation, with the Monk, Samurai, and Warrior seeing the most changes. Most of the changes involve buffs. For example, with Viper there’s an overall increase in potency for four actions. Likewise, this is the case for the White Mage. Though in the case of two actions, text also was changed or removed. The Summoner job also ended up seeing two changes, with one increasing potency and the other adding a Slipstream buff to the user as well as their allies. Here’s the full list of all the 7.16 job changes to FFXIV PvP actions: Astrologian Microcosmos HP recovered at the time of execution has been reduced from a cure of 5,000 potency plus 25% of compiled damage to a cure of 4,000 potency plus 20% of compiled damage. Black Mage Burst Potency has been increased from 12,000 to 15,000. Barrier strength has been increased from a heal potency of 12,000 to 15,000. Dark Knight Eventide Potency has been increased from 8,000-16,000 to 10,000-20,000. Machinist Full Metal Field Potency has been increased from 8,000 to 10,000. Recast time has been reduced from 32 to 30 seconds. Ninja Doton Reduction to damage taken has been reduced from 25% to 20%. Scholar Summon Seraph Recovery via healing actions granted by the effect Seraphic Illumination has been reduced from 20% to 10%. Summoner Mountain Buster Potency has been increased from 10,000 to 12,000. Slipstream Additional effect that increases movement speed by 25% on allies now also applies to self. Viper First Generation Potency has been increased from 6,000 to 8,000. Second Generation Potency has been increased from 6,000 to 8,000. Third Generation Potency has been increased from 6,000 to 8,000. Fourth Generation Potency has been increased from 6,000 to 8,000. White Mage Affiatus Purgation Healing over time potency of Temperance has been reduced from 6,000 to 4,000. Glare III The text "Action changes to Glare IV when under the effect of Sacred Sight" has been added. Glare IV Potency has been increased from 8,000 to 9,000. Seraph Strike The text "Action changes to Glare IV upon execution" has been removed. As for the 7.16 FFXIV PvP actions, Square Enix broke those down by jobs. In every case, it’ll make effects kick in faster. The two actions alterations that apply to every class are Purify and Recuperate. Paladin Shield Smite Intervene Warrior Primal Rend Onslaught Orogeny Chaotic Cyclone Primal Wrath Primal Scream Dark Knight Impalement Salted Earth Gunbreaker Fated Circle Fated Brand Terminal Trigger Monk Dragon Kick Demolish Leaping Opo Phantom Rush Wind's Reply Rising Phoenix Earth's Reply Dragoon Wyrmwind Thrust Sky Shatter Ninja Dokumori Forked Raiju Fleeting Raiju Samurai Mineuchi Hyosetsu Mangetsu Oka Kaeshi: Namikiri Tendo Setsugekka Tendo Kaeshi Setsugekka Zantetsuken Reaper Lemure's Scythe Tenebrae Lemurum Viper World-swallower Bard Silent Nocturne Repelling Shot Machinist Marksman's Spite Black Mage Burst Summoner Mountain Buster Red Mage Vice of Thorns Pictomancer Clawed Muse Retribution of the Madeen White Mage Afflatus Purgation Astrologian Gravity II Oracle Sage Phlegma III Psyche Cloud of Darkness (Chaotic) changes are also a part of the FFXIV 7.16 patch. Final Fantasy XIV is available for the PS4, PS5, Xbox Series X, and PC, and 7.16 is rolling out. The post FFXIV PvP Actions Job Changes Affect Viper, White Mage, More appeared first on Siliconera.
The 7.16 patch is here and many of the FFXIV patch notes cover the job changes made to PvP Actions for classes, with the Viper and White Mage among the nine with the most changes. Over 50 actions now have a shorter period between action execution and effect activation, with the Monk, Samurai, and Warrior seeing the most changes.
Most of the changes involve buffs. For example, with Viper there’s an overall increase in potency for four actions. Likewise, this is the case for the White Mage. Though in the case of two actions, text also was changed or removed. The Summoner job also ended up seeing two changes, with one increasing potency and the other adding a Slipstream buff to the user as well as their allies.
Here’s the full list of all the 7.16 job changes to FFXIV PvP actions:
Astrologian
Microcosmos
HP recovered at the time of execution has been reduced from a cure of 5,000 potency plus 25% of compiled damage to a cure of 4,000 potency plus 20% of compiled damage.
Black Mage
Burst
Potency has been increased from 12,000 to 15,000. Barrier strength has been increased from a heal potency of 12,000 to 15,000.
Dark Knight
Eventide
Potency has been increased from 8,000-16,000 to 10,000-20,000.
Machinist
Full Metal Field
Potency has been increased from 8,000 to 10,000. Recast time has been reduced from 32 to 30 seconds.
Ninja
Doton
Reduction to damage taken has been reduced from 25% to 20%.
Scholar
Summon Seraph
Recovery via healing actions granted by the effect Seraphic Illumination has been reduced from 20% to 10%.
Summoner
Mountain Buster
Potency has been increased from 10,000 to 12,000.
Slipstream
Additional effect that increases movement speed by 25% on allies now also applies to self.
Viper
First Generation
Potency has been increased from 6,000 to 8,000.
Second Generation
Potency has been increased from 6,000 to 8,000.
Third Generation
Potency has been increased from 6,000 to 8,000.
Fourth Generation
Potency has been increased from 6,000 to 8,000.
White Mage
Affiatus Purgation
Healing over time potency of Temperance has been reduced from 6,000 to 4,000.
Glare III
The text "Action changes to Glare IV when under the effect of Sacred Sight" has been added.
Glare IV
Potency has been increased from 8,000 to 9,000.
Seraph Strike
The text "Action changes to Glare IV upon execution" has been removed.
As for the 7.16 FFXIV PvP actions, Square Enix broke those down by jobs. In every case, it’ll make effects kick in faster. The two actions alterations that apply to every class are Purify and Recuperate.
Paladin
- Shield Smite
- Intervene
Warrior
- Primal Rend
- Onslaught
- Orogeny
- Chaotic Cyclone
- Primal Wrath
- Primal Scream
Dark Knight
- Impalement
- Salted Earth
Gunbreaker
- Fated Circle
- Fated Brand
- Terminal Trigger
Monk
- Dragon Kick
- Demolish
- Leaping Opo
- Phantom Rush
- Wind's Reply
- Rising Phoenix
- Earth's Reply
Dragoon
- Wyrmwind Thrust
- Sky Shatter
Ninja
- Dokumori
- Forked Raiju
- Fleeting Raiju
Samurai
- Mineuchi
- Hyosetsu
- Mangetsu
- Oka
- Kaeshi: Namikiri
- Tendo Setsugekka
- Tendo Kaeshi Setsugekka
- Zantetsuken
Reaper
- Lemure's Scythe
- Tenebrae Lemurum
Viper
- World-swallower
Bard
- Silent Nocturne
- Repelling Shot
Machinist
- Marksman's Spite
Black Mage
- Burst
Summoner
- Mountain Buster
Red Mage
- Vice of Thorns
Pictomancer
- Clawed Muse
- Retribution of the Madeen
White Mage
- Afflatus Purgation
Astrologian
- Gravity II
- Oracle
Sage
- Phlegma III
- Psyche
Cloud of Darkness (Chaotic) changes are also a part of the FFXIV 7.16 patch.
Final Fantasy XIV is available for the PS4, PS5, Xbox Series X, and PC, and 7.16 is rolling out.
The post FFXIV PvP Actions Job Changes Affect Viper, White Mage, More appeared first on Siliconera.
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