Darkest Dungeon 2's free Kingdoms mode is out now, and it's got its red hooks in me already
In regular Darkest Dungeon 2, your mind, body and soul are fixed upon the points of a horrible mountain, looming over the inn at the end of every foetid wagon ride. It's sort of Journey for plague doctors, or possibly The Hobbit: Cosmodick Turpin Edition. I enjoy feeling the weight of those distant peaks upon my brain and eyeballs, but it's nice to fire up Kingdoms, the new free DD2 game mode that's launched just today, and have a choice of disasters to trundle toward. Over here is an inn being overrun by slathering beastmen. Over there is another, safer inn, but it's inconveniently perched behind a nest of tentacular cultists. In the middle there is you, with the customary DD party of half-dead, half-mad adventurers, equipped with an exciting smorgasbord of sharp edges, cursed artefacts, phobias and diseases. Let us proceed laughing and wailing to the launch trailer. Read more
In regular Darkest Dungeon 2, your mind, body and soul are fixed upon the points of a horrible mountain, looming over the inn at the end of every foetid wagon ride. It's sort of Journey for plague doctors, or possibly The Hobbit: Cosmodick Turpin Edition. I enjoy feeling the weight of those distant peaks upon my brain and eyeballs, but it's nice to fire up Kingdoms, the new free DD2 game mode that's launched just today, and have a choice of disasters to trundle toward.
Over here is an inn being overrun by slathering beastmen. Over there is another, safer inn, but it's inconveniently perched behind a nest of tentacular cultists. In the middle there is you, with the customary DD party of half-dead, half-mad adventurers, equipped with an exciting smorgasbord of sharp edges, cursed artefacts, phobias and diseases. Let us proceed laughing and wailing to the launch trailer.